So, following up the post from my dear friend Lee, I would like to contest his statement. First, to lay it all out there, at 22gl we constantly fight over points made because we find the need to prove their validity and because we all come from somewhere else on every issue. As negative as this argument may sound, I implore you to see it with an open mind. Second, if everyone is a designer then I am fucked for a job.
Lee "A nice site of people's attempts to fix things, proving that there is a designer in everyone" (Direct quote, you can read it your self on the post labeled 'I fixed it'). To me this statement is false. I am not trying to degrade the amazing feat of innovation, I am merely distinguishing between it and actual design. Innovation may require some amount of out-of-the-box thinking, but it just leads to problems being solved. Solving problems is not the only thing in design. Believe it or not, everyone, and I mean everyone can trouble shoot. Its a fact of evolution; we would not be here, you would not be here if you or your ancestors could not figure out how to solve problems. Yes, some may suck at it, but they still have the capacity to create solutions to problems (though that solution could then become a problem in it self, but that is neither here nor there, or you could check design wank or the also in the news sections of this fine blog to see what I am talking about). Now you may think I am splitting hairs here, but I assure you I am not, because the idea of everyone being a designer, frankly, is scary. Look how much shit is in your local supermarket that you do not need, that no one needs... and that shit is just accumulating. And that is because people "innovate" products into existence, or they "fine a need" and fill it with some superfluous piece of crap. To design an object, you need to do a lot more than just problem solve. Your creation needs to be gorgeous, it needs to function, it needs to solve the problem it intended to; yes it needs to be innovative, but that is inherent in its creation. Strictly innovating is strictly engineering. Though engineering is probably one of the best things one can do, it lacks a certain soul, a designer delivers that soul.
And that, somehow, is the reason that I shudder when I hear the statement: everyone is a designer.
I now will wait for a slandering of sorts to roll my way from the second floor...

Lee edit
A nice counter argument Taylor.
Another interesting area is that it is the job of the designer to simplify objects - like the work of Sam Hecht.
Also we need to remember that not everyone has access to the manufacturing processes required to make an object - I couldn't for example, make a Macbook for myself.
Therefore, I guess I am agreeing with you my good friend - however, problem solving skills and the ability to use objects for different purposes is in everyone, and this should be encouraged! It doesn't necessarily mean the end of jobs for designers, just another avenue for designers to explore!